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About Digital Art / Hobbyist Member Morgan R. Lewis35/Male/United States Group :iconsuperherorenders: superherorenders
 
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Looks like taking some time off from it was just what I needed. I still need to do some testing, but so far it looks like the script is working as planned.
Writing this will be trivial as soon as I figure out what to write. Would it have killed them to have defined their terms in the specification? Preferably in a way that drew a direct comparison to how it is depicted in the program?
OK. So it seems the Python API for trueSpace wasn't updated to include access to NURBs. But I'm not sunk yet. I think I can figure out how NURBs are represented in the ASCII version of the COB (Caligari Object) format. Then I don't need an importer on tS, since that's tS's native format anyway. I just need an exporter for PSP. And once I understand the format, I can write that easily. Might take a bit of figuring, but I think it's possible. Can't be any harder than writing an OBJ exporter, and I did that.
It's nearing in on nine o' clock here, so this is going to be a bit past timely for just about everyone, but I hope everyone had a happy Halloween this year. For me, as usual, it's been pretty quiet; there hasn't been a trick-or-treater in this neighborhood for more than 20 years at this point. I enjoy the holiday, but I have to make my own entertainment, which generally consists of goofy monster movies and TV specials.

I kind of lucked into my annual Halloween-themed image this year. Between the RRRR pull suggesting a vampire and a friend commissioning his City of Heroes character in her witch costume, I had a couple thematically appropriate images this month. I wouldn't have otherwise, I'm afraid. I normally like to have at least one 3D witch each year, but inspiration decided to wait to strike until the 30th... and struck with an idea that I think will look pretty neat, but which was most definitely not a one-day project. It'll have to keep until next year... and it might just require me to chip away at it for a year. Oh well, so it goes. (And on reflection, I think I'll go in a different direction for the focal character, so I'll probably have to come up with a different witchy idea for next Halloween in addition to this.)
  • Mood: Content
  • Listening to: Van Helsing's Curse
  • Watching: Old Halloween Specials
  • Playing: Terraria
  • Eating: Candy

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MorganRLewis
Morgan R. Lewis
Artist | Hobbyist | Digital Art
United States
I'm a web developer living in Springfield, OR; in my spare time, I tinker around with 3D and vector graphics, and watch more movies than is probably healthy.
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:iconmerlinsartwork:
MerlinsArtwork Featured By Owner Oct 9, 2014  Professional Digital Artist
Thanks very much for the :+devwatch: :D
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:iconlucia45:
lucia45 Featured By Owner Sep 29, 2014  Hobbyist Digital Artist
Thanks for the :+devwatch:!
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:iconmorganrlewis:
MorganRLewis Featured By Owner Sep 30, 2014  Hobbyist Digital Artist
You're welcome!
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:iconhoz3dart:
Hoz3DArt Featured By Owner Sep 26, 2014  Hobbyist Digital Artist
Thanks a lot for the :+devwatch:! :)
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:iconmorganrlewis:
MorganRLewis Featured By Owner Sep 26, 2014  Hobbyist Digital Artist
And thanks to you for the same!
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:iconhoz3dart:
Hoz3DArt Featured By Owner Sep 26, 2014  Hobbyist Digital Artist
You're welcome! :)
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:iconrendersas:
RenderSas Featured By Owner Sep 21, 2014
Thank you for the watch :)
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:iconedheldil14:
Edheldil14 Featured By Owner Sep 3, 2014
Thx for the :+fav:!
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:iconagr1on:
Agr1on Featured By Owner Apr 19, 2014  Hobbyist Digital Artist
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