A set of colored glass shader presets for DAZ|Studio. These can take a while to render, depending on object size and complexity, but can be worth it in some situations. 24 colors are included, hitting some of the basic colors and some common glass hues. Others can be created by dialing the diffuse setting, of course.
Because these are presets for the DS default shaders, they will work in any version of Daz Studio from 2 through 4 without modification.
Note that for these to look their best they need something to reflect and to be seen through the refraction. Also, the raytrace depth setting while rendering needs to be reasonably high (at least 4, I usually go for 6) or Weird Things will happen.Addendum:
You can set the index of refraction to different materials by using the Refract-O-Pack: morganrlewis.deviantart.com/ar…
May be used for commercial and non-commercial images, but may not be redistributed without my express written permission.